Framework training concept of the DHB

introduction

The framework training concept of the D.eutschen Handball B.and (DHB) primarily serves the Talent promotion at state and federal level. However, it also serves as a Training aid in every handball club. The framework training concept is structured like a modular system.

A distinction is made between the following age-specific training content:

  1. Basic training (up to 12 years)
  2. Basic training (12-14 years)
  3. Advanced training I (14-16 years)
  4. Advanced training II (16-18 years)
  5. Follow-up training (new, from 19 years)

Another structuring relates to the content-related discussion:

  1. Individual training
  2. Cooperative action
  3. Guidelines in the team
  4. Counter-attack

1. Content module: Individual training

As in the capital Man coverage described is the 1 versus 1 Situation an elementary game situation in Handball. This offensive form of defense also promotes the time pressure of the attacking team to act, even in a game without the ball, by constantly running free.

1.1 Basic training for individual training (man coverage)

The E-youth and D- youth plays in 6+1 System, while the Minis in a 4+1 Play formatting. The goal is Opponent-oriented man marking. The players learn to keep an eye on their opponents and to orientate themselves on the field of play. This 1 versus 1 Situation enables targeted training of anticipation skills. Running free, breaking through, offering are core elements of this form of play.

1.2 Basic training for individual training (positional play)

By switching from the Man coverage to Space coverage there are new fields of action for the defenders. The defenders take on the role of temporary help when the attacker tries to break through, as well as one Control movement in a joint network. In the attack the positional play (RA, RR, RM, RL, LA, KM) introduced, as well as the basic attack movements (sideways, encountering gaps).

1.3 Advanced training I of the individual training (1: 1 near the goal and deep space)

In attack, this is the case in all positions 1 versus 1 Game performed. Deceptions with and without the ball in the various game situations and situation-appropriate follow-up actions (Goal throw, breakthrough, passes) are the focus of this phase. The same applies accordingly to the defending team. Attempts are made to shield the enemy from all sides.

1.4 Advanced training II of the individual training (detailed work 1: 1)

The options for action in the 1 versus 1 Situation are expanded. These are u. a. complex deceptive movements (technical-tactical nodes). The defense acts between the Circular rotor and the ball. Passes to the circle must be prevented, as well as the shielding of gaps for the attacker to break through. The training is complex and under time pressure, with counter-attack movements.

1.5 Follow-up training to individual training (type-related training)

The aim is to concretize the individual strengths in the 1: 1 situation of the player and to improve or perfect them in a targeted manner. The focus is on playing close to competition under the pressure conditions.

2. Cooperative game content module

Aim this Building block is the interaction of triggering actions and follow-up actions. Based on the attack against offensive defenders, attack formations against defensive defenders are trained.

2.1 Basic training in cooperative play. (Small groups in breadth and depth)

Due to the Man coverage in this age group large rooms arise, that Double passing game in breadth and depth is in the foreground. Each player is better integrated into the game. The opponent-oriented defense is constantly accompanying.

2.2 Basic training in cooperative play (cooperation in positional play)

The first forms of cooperation Cross, Parallel impact, One-two and Lock developed. The aim is to create and use the resulting spaces. (Running illusions, space-opening movements. The space-bound defense creates initial cooperation tasks such as Submit / take over.

2.3 Advanced training I of the cooperative game (interaction of all positions)

The crossing, lock-down, parallel push and one-two should be on all positions to be trained. The focus is on timing, situation-appropriate action, cooperative play as a tactical trigger action. The main focus in defense is in the 2-line defense 3:2:1, Transfer / take over in depth and width, blocking of Goal throws, Attackers doubling up, helping, blocking pass paths. Objective: to create an excess at the ball location.

2.4 Advanced training II of the cooperative game (complex group tactics)

The group tactical forms of attack are now carried out in a complex form. Variable combinations of attacks arise. It arises from the 5:1 and 6:0 Defense even tighter spaces, which requires a more accurate and faster game. Training under time pressure. The introduction of the 5: 1 or 6: 0 defense increases the cooperation with the goalkeeper.

2.5 Follow-up training in cooperative play (training close to competition)

Attack and defense are trained in an opponent-oriented manner. Adaptation of the group tactical style of play to individual performance. Training in open situations.

3. Content module guidelines in the team

Team guidelines are not always team tactics. The guidelines in the team represent the framework that must be filled by every trainer.

3.1 Basic training of guidelines in the team (equal play shares)

The guidelines in the team are difficult to implement here, but it must be ensured that the children of this age are used in all positions.

3.2 Basic training of guidelines in the team (development of game phases in positional play)

introduction of construction, Preparatory- and Final phase in positional play. Positioning in 3:3 Attack. The defense should be made variable in phases so that new tasks are given to the attack. (Long-range throws)

3.3 Advanced training I of the guidelines in the team (team tactics)

Change of rhythm under construction, preparation and completion. Use the regular movements of the defense. Shifting the game with the defense tied to one side. Dynamic position change game 2: 4, 3: 3. The defense is in the basic formation 3: 2: 1, 4: 2 (ball-oriented). The aim is to reduce the attacker's radius of action.

3.4 Advanced training II of the guidelines in the team (shortening the development phases)

Attacks without a build-up phase, tactical change of position. Tactical linkage of the position attack. The defense works out situational pass coverage variations. The basic formation is 5: 1 or 6: 0 with an offensive basic orientation in suitable situations.

3.5 Follow-up training of the guidelines in the team (accelerating the speed game)

Transition from the counter-attack, tactical change of rhythm. Adapt attack behavior to the defense formation, use of individual skills. Defensive behavior is also based on individual player profiles.

4. Counter-attack content module

The modern one Handball game is characterized by fast pace play. The counter-attack is therefore part of the training.

4.1 Basic training in counter-attack (learn to switch quickly at an early stage)

By offensive Man coverage the ball is often recovered in the opposing half and the counter-attack initiated early.

4.2 Basic training in counter-attack (speed game in small groups)

The tempo game should be at this stage of development in small groups to be trained. Fast, short passes to cross the pitch.

4.3 Advanced training I of the counter-attack (basic organization of the 1st and 2nd wave)

The counter-attack should always be combined with other content. In the attack, special attention is paid to the 1st wave in all situations. Due to the positional variability, the players should not be locked into one position too early. The defense acts according to the situation. Shielding the 1st wave and actively defending against the 2nd wave in midfield.

4.4 Advanced training II of the counter-attack (continuing the 3rd wave)

The focus here is on the targeted continued play in the event of a counterattack against an already formed defense. The focus is on simple triggering actions that are also used when a move is set up. Due to the quick start, game actions can be initiated immediately.

4.5 Follow-up training for the counter-attack (complex counter-attack concept)

The aspect of the counter-attack takes place increasingly from the point of view of the differentiation of tasks. Individual types of players are increasingly taking on specific tasks.